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latest posts
- Raiders of the Game Boy Four Player Adapter
- TypeScript: You Can Read It
- Custom Aftermarket Blinkenlights
- How to Speak NeoPixel
- Spooky nulls in an ArrayList
- A Gentleman’s Orthonormal Basis Rotation
- Iterating Over a Triangulation in Java
- SNES Classic Teardown
- 8Bitdo SN30 Teardown and Critique
- Rendering Twisty Thingies
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Author Archives: anescient
Raiders of the Game Boy Four Player Adapter
The Game Boy can be connected in pairs for 2-player games, and it can do 4-player if you have this hub-like gadget: I’ve never played 4-player on any of the dozen or so games that support it. I’ve never used … Continue reading
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TypeScript: You Can Read It
TypeScript is billed as JavaScript with types, which is great and high tech and useful and all, but I really like that you can just write code that describes a class rather than writing code that meticulously constructs a class-like … Continue reading
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Custom Aftermarket Blinkenlights
Have you ever thought, “My computer needs way more flashing lights.”? Me too! Now, I’m not talking about meaningless, gaudy special effects. I’m talking about proper blinkenlights.
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How to Speak NeoPixel
Adafruit calls them NeoPixels, but their real name is WS2812 or SK6812. They’re handy little RGB LEDs with built-in controllers. They use a single-wire anisochronous self-clocking signal, so controlling them requires some precise timing. There’s an easy-to-use Arduino library available, … Continue reading
Spooky nulls in an ArrayList
I had a crash reported for one of my Android applications. Thankfully that includes a stack trace, because I would never have found this bug without it. I learned something new about concurrently accessing an ArrayList.